- Created handover document outlining design decisions and application functionality. - Developed implementation plan detailing phased approach for service development. - Specified ingestion service responsibilities, API surface, and processing pipeline.
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Implementation plan
How to use this document
Work through phases in order. Do not start phase N+1 before phase N passes all acceptance criteria. Each phase lists the spec file to read, the steps to execute, and the criteria that define done.
At the start of each session: state the phase and step. At the end of each session: state completed steps and next starting point.
Phase 1 — Infrastructure + ingestion service
Spec to read: /docs/ingestion-spec.md, /docs/data-model.md
Steps
1.1 — Repo scaffold
app/
frontend/ (empty, Next.js init comes in phase 4)
services/
ingestion/
generation/ (empty placeholder)
curriculum/ (empty placeholder)
chat/ (empty placeholder)
progress/ (empty placeholder)
Create app/services/ingestion/ with:
- package.json (dependencies from ingestion-spec.md)
- tsconfig.json (strict mode)
- .env.example (all env vars from ingestion-spec.md)
- .gitignore
1.2 — PocketBase collections
PocketBase runs as a binary. Create a migration script at
app/services/ingestion/migrations/001_initial_schema.ts that uses the
PocketBase JS SDK to create all collections defined in data-model.md:
Collections to create:
- source_documents
- themes
- topics
- micro_learnings (schema only — no data yet)
- curriculum_versions (schema only)
- curriculum_weeks (schema only)
- employee_curriculum_state (schema only)
- session_completions (schema only)
- gamification_profiles (schema only)
- badges (schema only)
- employee_badges (schema only)
- milestone_cards (schema only)
Seed the badges collection with all badge definitions from data-model.md.
1.3 — Qdrant collections
Create app/services/ingestion/migrations/002_qdrant_setup.ts that
initialises both Qdrant collections:
- source_chunks (1536 dimensions, cosine distance)
- topic_summaries (1536 dimensions, cosine distance)
1.4 — Ingestion service scaffold Build the Fastify server with two routes:
- POST /ingest
- GET /status/:jobId
Use the file structure from ingestion-spec.md exactly.
1.5 — Stage 1: text extraction Implement extract.ts per ingestion-spec.md:
- TXT: direct UTF-8 read
- MD: direct UTF-8 read, preserve heading markers
- PDF: pdf-parse, page break markers
1.6 — Stage 2–3: chunking + cleaning Implement chunk.ts and clean.ts per ingestion-spec.md:
- MD: heading-based splitting
- TXT: sliding window (800 chars, 150 overlap)
- PDF: page + paragraph splitting
- Cleaning: whitespace, artefacts, minimum length filter
1.7 — Stage 4: structure extraction Implement structure.ts per ingestion-spec.md:
- Claude Sonnet 4 call with system + user prompt from spec
- Zod validation of DraftKB output
- Batch handling for documents > 60 chunks
- Retry logic on parse failure
- Error handling: failed job status + reason
1.8 — Stage 5: PocketBase write Implement the PocketBase write logic:
- Create Theme records (status: draft)
- Create Topic records under each Theme (status: draft)
- Resolve relationships between Topics after all records created
1.9 — Stage 6: embeddings + Qdrant write Implement embed.ts:
- OpenAI text-embedding-3-small, batches of 100
- Write to Qdrant source_chunks collection
- Write to Qdrant topic_summaries collection
- Update Topic.qdrant_chunk_ids in PocketBase
1.10 — Job status tracking Wire all stages into the job queue (jobs/queue.ts):
- Status transitions: queued → extracting → chunking → structuring → writing → embedding → done / failed
- Progress counters (chunksTotal, chunksEmbedded, themesFound, topicsFound)
- GET /status/:jobId returns current state
Acceptance criteria
- POST /ingest with a small MD file completes without error
- GET /status/:jobId returns
doneafter processing - PocketBase contains draft Theme + Topic records with correct hierarchy
- Topic.body contains AI-drafted content (not empty)
- Topic relationships are resolved (related_topics populated where applicable)
- Qdrant source_chunks contains vectors with correct payload fields
- Qdrant topic_summaries contains vectors for each published topic
- Topic.qdrant_chunk_ids is populated
- POST /ingest with a PDF file completes without error
- POST /ingest with a TXT file completes without error
- A document > 60 chunks triggers batch processing without error
- A malformed PDF returns status
failedwith reason, not an uncaught exception - All Zod validations pass — no
anytypes in codebase
Phase 2 — Generation service
Spec to read: /docs/generation-spec.md (write this spec before starting)
Steps
2.1 — Generation service scaffold Fastify service at app/services/generation/ Routes: POST /generate, GET /status/:jobId
2.2 — Generate all 10 types per topic One Claude Sonnet 4 call per type per topic. Structured JSON output validated against Zod schemas from data-model.md. Write to micro_learnings collection (status: generated).
2.3 — Batch generation on theme approval When admin approves a Theme batch, queue generation for all Topics in that Theme. All 10 types per Topic.
2.4 — Admin publish flow Route to update micro_learning status from generated → published or rejected. This is called by the admin app (built in phase 4).
Acceptance criteria (to be detailed in generation-spec.md)
- All 10 micro learning types generated for a test topic
- All 10 JSON outputs validate against their Zod schemas
- Generated content written to PocketBase with status: generated
- Admin can publish or reject individual micro learnings
Phase 3 — Curriculum service
Spec to read: /docs/curriculum-spec.md (write this spec before starting)
Steps
3.1 — Curriculum service scaffold Fastify service at app/services/curriculum/
3.2 — Curriculum generator Claude Sonnet 4 reads full KB graph → produces 26-week schedule. Written to curriculum_versions + curriculum_weeks.
3.3 — Versioning logic
- New version created on regeneration
- Completed weeks frozen (employee_curriculum_state.current_week used as boundary)
- Admin confirmation required before applying new version
3.4 — Perpetual cycling On week 26 completion, cycle increments, new cycle starts on latest version. Second cycle: varied sequence, surfaces unused micro learning types.
Acceptance criteria (to be detailed in curriculum-spec.md)
- Curriculum generated from a populated KB
- 26 weeks produced, all Themes covered
- Prerequisites respected in ordering
- Regeneration does not alter completed weeks
- Admin confirmation flow works correctly
Phase 4 — Frontend: admin app
Spec to read: /docs/frontend-spec.md (write this spec before starting)
Steps
4.1 — Next.js 14 scaffold Mobile-first, TypeScript strict, Tailwind CSS, PWA config. Role-based routing: /admin/* and /app/* from single Next.js codebase.
4.2 — Auth PocketBase auth integration. Admin role routes to /admin/*.
4.3 — Document upload + ingestion status Upload UI → calls ingestion service → polls job status → shows progress.
4.4 — Theme batch review Display draft Themes with their Topic list. Approve batch / edit individual topics / reject batch. Triggers generation service on approval.
4.5 — Curriculum editor Display AI-generated curriculum (26 weeks). Drag-to-reorder weeks. Edit Theme assignment per week. Confirm regeneration with preview.
Acceptance criteria (to be detailed in frontend-spec.md)
- Admin can upload a document and see ingestion progress
- Admin can approve a Theme batch
- Admin can edit a Topic before approval
- Admin can view and reorder the curriculum
- Admin can confirm a curriculum regeneration with preview
Phase 5 — Frontend: employee app
Spec to read: /docs/frontend-spec.md (same file, employee section)
Steps
5.1 — Employee auth + onboarding PocketBase auth. Employee role routes to /app/*. Set start date on first login → creates employee_curriculum_state record.
5.2 — Weekly session flow Current week's Theme displayed. Topics listed with available micro learning types per topic. Employee selects type → content rendered → mark complete.
5.3 — Knowledge library Browse all published Topics. Filter by Theme, difficulty, key terms.
5.4 — R42 chatbot Floating button, every screen. Calls chat service → streams response. Cites source topic in response.
5.5 — Gamification profile GitHub-style heatmap (26-week view). Badge display. Streak + level + commit count. Public leaderboard (multi-dimension). Milestone cards in activity feed.
Acceptance criteria (to be detailed in frontend-spec.md)
- Employee sees correct week based on start date
- Employee can complete a topic with a chosen micro learning type
- Completion is recorded and XP awarded
- Knowledge library shows all published topics with filters
- R42 responds with grounded answer and source citation
- R42 is accessible from every screen
- Heatmap renders correctly on mobile (375px)
- Leaderboard shows all employees with multi-dimension data
Phase 6 — Chat service (R42)
Spec to read: /docs/r42-spec.md (write this spec before starting)
Steps
6.1 — Chat service scaffold Fastify service at app/services/chat/
6.2 — Query → embed → retrieve Employee query embedded → Qdrant nearest-neighbour on both collections. Boost chunks from employee's current Theme.
6.3 — Response generation Top-K chunks injected into Haiku 4.5 prompt. Response streamed to frontend. Source Topic titles included in response.
6.4 — Out-of-scope handling If retrieval confidence is below threshold, R42 responds: "I can only answer questions based on the internal knowledge base. This topic doesn't appear to be covered."
Acceptance criteria (to be detailed in r42-spec.md)
- R42 answers a question about a published topic correctly
- R42 cites the source topic in its response
- R42 refuses to answer out-of-scope questions explicitly
- Response streams to frontend (not batch)
- Response latency < 3 seconds for typical queries
Phase 7 — Progress service
Spec to read: /docs/gamification-spec.md (write this spec before starting)
Steps
7.1 — Progress service scaffold Fastify service at app/services/progress/
7.2 — Completion recording Write session_completions record on topic completion. Calculate XP (commits) per type.
7.3 — Gamification updates Update gamification_profiles: commits, level, streak, types_used. Evaluate badge conditions → write employee_badges on award.
7.4 — Milestone cards Generate milestone_cards record at weeks 13 and 26.
7.5 — Leaderboard query Endpoint returning all gamification_profiles for leaderboard rendering.
Acceptance criteria (to be detailed in gamification-spec.md)
- Completion writes to session_completions
- Commits calculated and added to gamification_profile
- Level updates correctly at commit thresholds
- Streak increments on weekly completion, resets on skip
- Badge awarded when condition is met
- Milestone card created at weeks 13 and 26
- Leaderboard endpoint returns all employees with correct data
Phase 8 — Integration + hardening
No new spec required.
Steps
8.1 — Service wiring Verify all services communicate through PocketBase correctly. No direct service-to-service calls — all state through PocketBase.
8.2 — Error handling audit Review all services for unhandled promise rejections, missing error states, and uncaught exceptions. Every external call (AI API, PocketBase, Qdrant, OpenAI) wrapped in try/catch with meaningful error logging.
8.3 — Mobile QA Test all employee app flows at 375px width. R42 floating button must not obscure content. Heatmap must render without horizontal scroll.
8.4 — Environment variable audit Verify no hardcoded values. All .env.example files complete.
8.5 — Dockerfile update Update COPY path from legacy app root to /app. This is the one manual change that connects the rebuild to the existing pipeline.
Acceptance criteria
- Full flow works end-to-end: upload doc → approve → curriculum → employee completes session → R42 answers question → gamification updates
- No uncaught exceptions in any service under normal operating conditions
- All screens render correctly on 375px mobile
- Dockerfile builds successfully pointing at /app
- Existing pipeline deploys the rebuilt app without modification
Spec files still to be written
Before starting each phase, write the corresponding spec file. Use ingestion-spec.md as the template for structure and detail level.
| Phase | Spec file needed |
|---|---|
| 2 | /docs/generation-spec.md |
| 3 | /docs/curriculum-spec.md |
| 4–5 | /docs/frontend-spec.md |
| 6 | /docs/r42-spec.md |
| 7 | /docs/gamification-spec.md |
When you reach a phase without a spec: stop, draft the spec, then proceed. Do not implement without a spec.